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The NES Mini was one of 2016’s most pleasant surprises. The miniature console, which contained 30 games from Nintendo’s first console, quickly sold out worldwide before eventually being discontinued by Nintendo well before its prime.
But the truth is that Nintendo has made subtle refinements to improve on what made the NES Mini such a great little machine. The interface sees the addition of a rewind function in addition to the previous machine’s save states, and the controller cables are now significantly longer, meaning you don’t need to keep the machine on a coffee table almost under your nose.
These improvements come with a small price rise over the new console’s predecessor. The SNES Mini will retail for $80 (£79.99/ AU$ 119.95) when it launches on September 29, 2017.
Read on for our first impressions of the new console, and be sure to check back for our full review when we’ve had a chance to really put it through its paces.
The look of your SNES Classic will vary depending on whether you’re in the US or the UK/Australia. Ours is the latter version, which means it features a mostly grey design with a controller sporting red, yellow, blue and green face buttons.
We’re not going to wade into the 20-year argument about which version of the console is the better looking one, but suffice to say the UK/Australia version looks better, and anyone who thinks otherwise is just plain wrong. Sorry*.
The console itself is very similar in design to the NES Mini. The box itself is light, but four foot pads mean it doesn’t slip around, and feels nice and solid when placed in front of your TV.
On the top of the machine are the same power and reset buttons found on the NES Mini. The power control is a sliding switch this time around, and there’s also a fake button labelled ‘Eject’. Unsurprisingly, considering the console’s lack of cartridges, it doesn’t do much.
So far, so NES Mini, which is to say it’s a machine designed with all the love and respect in the world for its source material.
Round the front of the machine, however, things take a turn for the worse, with a fake pair of controller ports which need to be removed to reveal the real deal behind them.
It’s a minor point, sure, but having this fake front means the console looks a little disheveled when you’re using it – it’s awkwardly pulled down by the controller lead, and the whole console just doesn’t look as well put together as its older brother.
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